Chapter 91
Chapter 91
That kind of glance back is probably like a thousand years in a single moment, paired with the white snowflakes, the occasional red plum petal falling to the ground, and the rustling sound of falling snow, it exudes a strong sense of destiny!
Deng Yijun was stunned for a moment before she came to her senses. This place was decorated similarly to that room.
Outside, the snow was just as heavy, but the table was empty; there was no one, no pastries, and no fire.
It's a bit cold; my feet and hands are cold.
He rubbed his hands together, preparing to go out, because the second scene could only be seen outside.
Passing through several huge screen stones and courtyard gates, you arrive outside, where it's another world altogether.
There were stalls everywhere, filled with a dense array of goods, many of which were things that interstellar people had never seen before.
Rattles, kites, clay dolls, sugar figurines, oil-paper umbrellas, trinkets, snacks, pastries, and more, as well as restaurants, inns, teahouses, and shops.
Teahouses, inns, and shops also exist in the Huaxia Jianghu instance, but the feeling here is completely different. The Huaxia Jianghu instance is mostly martial arts-themed, very dashing, tough, casual, and powerful. This place, however, is full of everyday life, a gentle haven that ordinary people yearn for.
Players were wandering around everywhere, their hands full of things. They enjoyed the feeling of having their arms full, and they would stuff the items into their backpacks only when they couldn't carry them all.
Stepping out the door triggers a story event.
It was evening, and a young man dressed in a gorgeous beige outfit was strolling around the streets, looking around and laughing as he went, constantly showing things to the people behind him and saying, "Look how nice this is!"
The person behind them picked one up and said, "I think this one looks better."
"Then we'll buy both of them."
Later in the story, there's a scene where they release river lanterns together. The characters reunite, but the focus shifts. As the river is filled with lanterns, each lantern bears the person's written wishes for the future, declarations of love, prayers, and other messages.
The image of everyone praying silently with their eyes closed, against such a backdrop, is truly enviable, touching, and evokes a complex mix of emotions, making one want to join in.
The scene then shifts to the release of sky lanterns, focusing on an elderly couple with white hair. They shakily light a sky lantern decorated with images of the God of Longevity, Mapo, and the Old Man of the South Pole. The dim candlelight illuminates their wrinkled faces through the thin paper.
The lantern reads: "May you live a long life, and walk hand in hand with me."
The lamp slowly rose into the air, and the two smiled at each other.
As the view rises, behind them is a large family, also releasing lanterns, looking up at the sky with hopeful eyes, their eyes filled with colorful starlight that converges into a faint shimmering hue—the color of wishes and blessings.
One by one, the lamps, carrying wishes, gradually converged into millions of lamps, illuminating the entire sky.
Back on the ground, the husband gently took his wife's no-longer-beautiful hand and said tenderly, "Let's go back. We'll come back to release her next year."
The elderly couple were surrounded by their children and family as they walked back home.
Fireworks exploded in the sky: lanterns and colorful decorations, happiness and joy for millions of families.
It was only then that players noticed that all the characters in the story were dressed in very bright colors, with red as the main color and bright patterns as the secondary color, all of which showed that they were gorgeous, rich, vibrant and colorful.
Even at night, the dim yellow lights cannot obscure the brilliance in the slightest.
The same applies to the streetscape and surrounding decorations.
Filling the blank space with red, green, gold, wood color, etc., creates a full atmosphere that feels festive!
The scene then shifts to couples dressed in festive wedding attire bowing and clasping their hands in greeting in a hall adorned with candlelight, double happiness symbols, and red silk.
The scene transitions through a series of smiling faces, ending with an elderly couple standing in the snow. One person picks a red plum blossom, melts the snow around it, and places it in their partner's hand. The partner looks up with a smile on their face.
It feels like the day we first met; she was young, scattering snowflakes, her voice and appearance so vividly etched in my memory...
Lin Shu-ying didn't know what she wanted to express while filming, and felt that it was a bit messy after the film was released, but there were some faint clues connecting the dots.
I wanted to delete some parts and add some new ones, but I couldn't bear to. Anyway, it's just game CG, so let the players fill in the messy space with their imagination.
So it was hastily placed up.
The effect of live-action filming is really different from that of animation. Animation can handle more details and romance, but it lacks some of the realism and therefore some of the depth of empathy.
Many players felt a lump in their throats while watching.
The emotions of the Star Trek characters are relatively reserved and not intense, so the impact of such intense emotions has greatly shocked the players.
Not to mention visiting each other to enjoy the snow, even a married couple didn't do anything like the vows of eternal love shown in the video to express their feelings.
Even in games, everyone basically plays their own game. The Grand Marshal is a fictional character and is extremely rare, so he is not a relevant example.
More often than not, they each lie in their own holographic pods, living their own cocoon-like lives. For interstellar people, the closest relationship is one where another person can place their holographic pod next to their own.
After watching the cutscene of Qingfengyi, many players began to contact their family and loved ones, planning to hold a party in their own home in the dungeon, just like the one in the CG.
Some friends also get together to have fun.
After nearly three years of playing the game, Qingfengyi has truly cultivated a lot of social players. With their guidance, this event was unexpectedly very successful.
This event has very few tasks; there are only two Kitchen Gods and one Chef God. The rest can be bought with money.
The items in Qingfengyi are genuinely inexpensive, so players won't feel like they can't afford to spend money, or that spending money will affect their lives, or that they can only continue playing by spending money.
She bought a lot of things during this event, and there were basically no free items, so she set up a lot of tasks to earn copper coins, such as setting up a stall, hehe.
We need to give non-paying players room to have fun.
The stalls on the street don't have any NPCs. Creating an NPC is quite a brain drain, and you also have to write an intelligent language library.
To achieve this, the NPC's language library would require a lot of effort; it's too troublesome.
Why not find some free NPCs? That would increase the player's experience and immersion.
Lin Shuying did not want to design identical NPCs. She hoped that every character in Qingfengyi would be unique, possessing its own value and soul, rather than being a monotonous copy.
Such an idea might seem a bit silly, but when you have the ability and the means, why not do what you like?
After players became familiar with the main content and atmosphere of the event, they realized that this event was purely for fun and relaxation, just as the promotional announcement said, so they let loose and had a great time.
The combat players who had almost changed their Qingfengyi attribute earlier actually calmed down a bit, patiently managing their homes, buying things to decorate their houses in the dungeon, and inviting relatives and friends to gather, enjoy the snow, and admire the plum blossoms.
Players can apply for an empty house at the government office to serve as their home in the instance; if you're slow, you won't get a good spot.
Many players only discovered this feature later and unfortunately ended up staying by the lake.
This is very friendly to players on Planet Aimor, since their families are local and there's no limit to the number of game accounts. However, it's not so friendly to players on Planets Vega, Kui Lang, and Wen Chang.
Family members can't get in!
The number of local players on Planet Aimor has reached a new high, with the player count increasing by 300 million.
The event was quite successful in attracting new players.
The instance still uses the shrinking technology, which is really satisfying every time you use it. Lin Shuying felt like she was going to fall for it.
A district can accommodate 500 households, but it can accommodate 30,000 people.
Therefore, players have a great deal of freedom to come and go, and there is basically no situation where they cannot enter a certain area.
This creates a drawback: some areas will be very deserted and have no people.
But would players be afraid of having no one around?
Will not!
If a district isn't lively enough, it means the residents there aren't working hard enough, and the decorations aren't attractive enough.
All the scenes can be modified this time, except for one area, which is Sample Area 1.
Players in other areas can play freely; the main focus of this event is fun and relaxation.
Lin Shuying herself also came in and played for two days. She was in the model area, where all the houses belonged to Qingfengyi employees, and the rest were empty and not available to players.
Everything here is invincible and cannot be destroyed at will. Only the Qingfengyi employees who have been assigned here can be moved around, but the external layout is not allowed to be disrupted.
Lin Shuying hopes that a section that fully showcases her design style will always exist; otherwise, given the nature of the players, who knows how far they might distort the style.
Although there are few residents in Zone 1, it is the most populated and lively area, attracting many players to come and visit.
Lin Shuying closed the door and began diligently decorating her house, planning to open it up to the players later to show them what a standard room looks like, hehe.
First, buy various lanterns to decorate the house; lanterns can brighten a house.
Chinese lanterns are extremely beautiful and evocative.
Place the Eight Immortals Lantern and a round lantern in front of the door, and place a stone ground lantern next to the stone lion.
There are also various lights in the house, which instantly brightened the whole room.
Because it was lit by candlelight, the whole room had a warm, orange-yellow hue.
Then add some ornaments, orchids, and flower arrangements, and hang Chinese knots and strings of firecrackers in the corners.
Once the couplets were pasted on the door, the atmosphere instantly improved, though the house felt a bit deserted inside.
She called Wu Cheng over, and the two of them sang songs under the eaves, enjoying the snow and chatting.
Wu Cheng laughed and said, "You really have a lot of ideas, designing so many things."
"Hobbies, hehe. In my past life, I really loved these ancient things, but the price of pursuing them was too high back then. As an ordinary person, the primary task was survival. I was already quite willful, diving headfirst into my hobby without a care in the world. Now I'm actually grateful to my past self, otherwise I probably wouldn't have had a good time here, hahaha."
She was one of countless lucky ones, she thought so countless times in her past lives.
Doing what you love, even though it's tough and often involves working late into the night, is a truly happy and lucky thing to be able to live off your dreams.
Many people don't understand: can someone really be so obsessed with something that they don't care about anything else?
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